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Black Ops Patch applied to server - 15/12/2010

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Black Ops Patch applied to server - 15/12/2010 Empty Black Ops Patch applied to server - 15/12/2010

Post  Zerofr@G! Thu Dec 16, 2010 10:27 am

12/15/2010

New Patch Details: PATCH HAS BEEN APPLIED ON ALL SERVERS

PC Patch 1.04
* Improved threading performance on computers with only 2 cores.
* Additional performance optimizations
* Added an option to pre-cache all shaders during load time. This fixes hitching related to shader compiling on some video cards when viewing an area of the map for the first time.
* Fixed random freezes in certain computer configurations.
* Allow Team Change on Ranked servers when it does not unbalance teams (this is a server admin option).
* Allow Team Change grace period at start of match (server admin option).
* Added 4 more reserved slots (server admin option)
* /connect
* Improved quickmatch results (server side change)
* Fix for watching films through Combat Record
* Fixed compassSpectatorsSeeEnemies exploit
* Fixed 3rd person fov exploit
* Fix for infinite supply drop exploit.
* Fixed crosshair flickering when stereo is active.
* Various spawn improvements
* Various sound improvements
* Fix for Zombies - Teammate shadows not displayed properly.
* Fix for radar not staying on in One in the Chamber when it should.
* In a Domination match, the Position Secured medal is no longer delayed.
* 'Hardened: Equipment Shot' Challenge can now be completed by destroying a 'Camera Spike'.
* Fix for choppy final killcam in dedicated servers.
* Various map glitches fixed.
* Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by his)
* Added mixed hardcore playlist
* Added mixed barebones playlist
* Added 12 player versions of all playlists

Rcon notes:
BlackOpsRcon
Version 1.0.2.0

* Reduced timeout values. Connect (or failure to connect is faster).
* Added all white-listed dvars for Ranked and Unranked. Admins have rcon access to ALL available dvars.
* Added Settings and Console tabs for Ranked servers.
* Fixes a bug where the "Server" tab doesn't update values when connecting to a new server.
* Added version number to the title bar.
* Fixed a bug where UI state didn't persist after switching to another server.
* Added "disconnect" button.
* Fixed map "set" to not use admindvar.
* Changed all dvars which could be possibly float, to float. Mostly these are time-type dvars.
* Fixed bug where entering a value of zero for Message Duration would cause a unhandled exception error.
* Truncated all message fields to 140 chars.
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Post  Zerofr@G! Thu Dec 16, 2010 10:38 am

This is nice:

- players with dual-core CPUs will benefit from this patch and get better performance. The previous patch was mainly for quad-core CPU players.

- we can now switch team to play on! I will still have to enable this option when i get back home tonight.

- they have finally added a "mixed hardcore playlist". This will enable us to play mixed gametypes for hardcore without having to use a 3rd party rcon tool.

I only hope the servers don't keep crashing after this patch...
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Post  BL8M@sT3R Thu Dec 16, 2010 11:02 am

ah huh!! see i told u to be patient!! Razz
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Post  Zerofr@G! Thu Dec 16, 2010 11:15 am

Don't u think all these stuff should already be there on launch day instead of coming out only 1 month after the game is released?

- /connect
- team selection
- mixed hardcore playlist
- dual core/quad core cpu optimization

I will only be happy if the server don't keep crashing randomly.
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Post  Zerofr@G! Thu Dec 16, 2010 11:16 am

If you experience game stutter or freeze after this server patch, try deleting your "mp_config.cfg" file and let the game re-create a new copy of it for you.
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Post  nemesis Thu Dec 16, 2010 11:24 pm

previous was for quad which had no effect for me
this time is for dual and also no effect for me

means...time to zom!
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