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Server crashes today - 13/12/2010

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Server crashes today - 13/12/2010 Empty Server crashes today - 13/12/2010

Post  Zerofr@G! Mon Dec 13, 2010 9:45 pm

Our server, together with a lot of other BO servers has been randomly crashing often today. Gameservers has not said anything about the crashes so i suspect they are busy working behind the scene to fix issues before making any word to the public.

Here's a thread on the gameservers forum about these crashes:

http://forums.gameservers.com/viewtopic.php?f=11&t=42882
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Post  BL8M@sT3R Mon Dec 13, 2010 10:47 pm

yeah seriously it's always crash!! Damn tell them don't make me angry Evil or Very Mad
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Post  nemesis Mon Dec 13, 2010 11:17 pm

ok...it's forcing me to zom!!!
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Server crashes today - 13/12/2010 Empty IS A HABIT ALREADY!!!

Post  Moca Mon Dec 13, 2010 11:33 pm

Is not only today uncle Z, the situation is "crashy" for about a week or so, and it happed every 30 minutes or so....I was not able to play on UO server more then 1 hour! Seriously!
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Server crashes today - 13/12/2010 Empty OMG! Really?

Post  Moca Mon Dec 13, 2010 11:53 pm

Just finish a test: UO server can not support more then 5 minutes of gameplay! I tried this three times now! Shocked
Map: nuketown, demolition.
Time played (except the warm up time): 23:00 to 23:04....23:10 to 23:13 (this was funny, I wait 6 minutes for the required number of players so the game can start, then we play 3 THREE minutes, then crash)....23:30 to 23:35.
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Post  Zerofr@G! Tue Dec 14, 2010 9:29 am

The crashes day before was nothing compared to last night, and here's a response from Gameserver about the issue:

"There was an issue with Treyarch's master servers over the weekend that was causing more crashes then usual. We have forwarded the debugging information over to them, and they should be able to prevent these crashes in the future."

Again they are pushing the blame to Treyarch....and again we have no resolution date...

Why don't we all move to TF2 instead!
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Post  Zerofr@G! Tue Dec 14, 2010 10:52 pm

Server seems stable again. It seems it's the GameTracker query scans that's causing the crashes. Gameserver has reduced Gametracker to limited scanning and this has stopped the crashes. Do not trust GameTracker's stats now.
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Post  nemesis Wed Dec 15, 2010 10:35 pm

i played on aztig server..
didnt crash...
isit something we're doing that they've not done? scratch
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Post  Zerofr@G! Wed Dec 15, 2010 10:47 pm

nemesis wrote:i played on aztig server..
didnt crash...
isit something we're doing that they've not done? scratch

A lot of server issues seems to be dependent on whether u got hosted on a good server. There are servers which has relatively less crash than others.
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Post  Zerofr@G! Thu Dec 16, 2010 10:39 am

I think last night's server crashes might be due to the patch being applied to the server. They needed to restart the server after applying the patch:

https://uosg.forumotion.com/black-ops-general-discussion-f9/black-ops-patch-applied-to-server-15-12-2010-t124.htm
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