BC2 R9 Patch coming
Page 1 of 1
BC2 R9 Patch coming
Here's the changelog for the R9 patch coming for BC2 sometime late this week:
1) admin.say command implemented
- the output currently looks a bit funky on the game client, like so: Player: [Server]: <text>
but with the next game client it will look like: Server: <text>
2) admin.yell to squad has changed (you need to specify both team and squad)
3) squad numbering has changed - the "no squad" squad has ID 0, and real squads are 1 and up.
4) Autobalance improved, it shuffles people both during and between rounds now, and does a better job. No way to turn it off via admin interface yet I think.
5) mapList* commands reworked
6) banList* commands reworked
7) listPlayers command added
admin.listPlayers command reworked (GUID, kills, deaths, ping and score added)
9) Players have non-PB GUIDs now (these are distinct from PB GUIDs)
10) onChat event reworked
- now it specifies target player subset as well
- shows text before profanity filtering
- client-originated chat messages starting with "/" make it to the server, and broadcast via onChat, but are not broadcast to other game clients
- use "/!<command>" if you want to be able to send commands to your homemade rcon tools without showing the commands to other players
11) player.onAuthenticated added (it's triggered when a player receives GUID)
12) player.onSquadChange, player.onTeamChange implemented
13) Couple of crash fixes
14) Support for "region" setting
1) admin.say command implemented
- the output currently looks a bit funky on the game client, like so: Player: [Server]: <text>
but with the next game client it will look like: Server: <text>
2) admin.yell to squad has changed (you need to specify both team and squad)
3) squad numbering has changed - the "no squad" squad has ID 0, and real squads are 1 and up.
4) Autobalance improved, it shuffles people both during and between rounds now, and does a better job. No way to turn it off via admin interface yet I think.
5) mapList* commands reworked
6) banList* commands reworked
7) listPlayers command added
admin.listPlayers command reworked (GUID, kills, deaths, ping and score added)
9) Players have non-PB GUIDs now (these are distinct from PB GUIDs)
10) onChat event reworked
- now it specifies target player subset as well
- shows text before profanity filtering
- client-originated chat messages starting with "/" make it to the server, and broadcast via onChat, but are not broadcast to other game clients
- use "/!<command>" if you want to be able to send commands to your homemade rcon tools without showing the commands to other players
11) player.onAuthenticated added (it's triggered when a player receives GUID)
12) player.onSquadChange, player.onTeamChange implemented
13) Couple of crash fixes
14) Support for "region" setting
Similar topics
» Crysis 2 - coming 22/3/2011
» DOTA2 coming to steam!
» Section 8: Prejudice coming May 4th 2011 on steam
» Homefront - coming 15th March 2011
» GPU fixes for PC in next patch
» DOTA2 coming to steam!
» Section 8: Prejudice coming May 4th 2011 on steam
» Homefront - coming 15th March 2011
» GPU fixes for PC in next patch
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|