Official Black Ops Zombie Thread!
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kutch
thed_id
BL8M@sT3R
Dev
Losty
Zerofr@G!
10 posters
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Re: Official Black Ops Zombie Thread!
nemesis wrote:managed to hit 23 or 24 i think...no because out of ammo..but it was 3am!!
losty
bev
zona
nem
losty and bev save person wor..
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Re: Official Black Ops Zombie Thread!
*clap* *clap*...bravo bravo!!!
isit full ammo in that wave but still could not last?
if this is the case, then i think really need to use trap, monkey etc le...
btw, monkey does not take up 1 weapon space or also take up as 1 weapon space ah?
those points were overall for 27 waves or you died with those points ah? points not = cash?
just curious if because before start of wave already low ammo and no ammo box or started with full ammo but not enough to last the wave? if its the latter, i believe there must be some method/way to last? does the vid indicate anything like that?
isit full ammo in that wave but still could not last?
if this is the case, then i think really need to use trap, monkey etc le...
btw, monkey does not take up 1 weapon space or also take up as 1 weapon space ah?
those points were overall for 27 waves or you died with those points ah? points not = cash?
just curious if because before start of wave already low ammo and no ammo box or started with full ammo but not enough to last the wave? if its the latter, i believe there must be some method/way to last? does the vid indicate anything like that?
nemesis- Posts : 376
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Re: Official Black Ops Zombie Thread!
nemesis wrote:*clap* *clap*...bravo bravo!!!
isit full ammo in that wave but still could not last?
if this is the case, then i think really need to use trap, monkey etc le...
btw, monkey does not take up 1 weapon space or also take up as 1 weapon space ah?
those points were overall for 27 waves or you died with those points ah? points not = cash?
just curious if because before start of wave already low ammo and no ammo box or started with full ammo but not enough to last the wave? if its the latter, i believe there must be some method/way to last? does the vid indicate anything like that?
Nah we didnt get full ammo on that wave else we would have lasted. Monkey does not take up as a weapon space. It is actually your tactical grenade.
Those points were what we had before we died. Points are = cash.
If every wave have MAX AMMO, we sure be able to last. There are traps as well. Apparently a good strategy would be to run around and grab weapons on the walls and start shooting. Never run out of ammo but your whole team needs to be running together in a clockwise or anti-clockwise direction. Too slow and you will be surrounded.
Losty- Posts : 272
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Re: Official Black Ops Zombie Thread!
one of the reason I resist from playin zombie is - cant commit to more than 2 hrs of continuous play....
kutch- Posts : 118
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Re: Official Black Ops Zombie Thread!
me and 1 of my fren played zombies with 2 players and hit lvl 19.. its good if u can make legless zombie as it can survive awhile bfore bleeding out.. that give u time to get all u tings done... that what i and my fren usually does... it sux xD as in COD WAW zombie can survive all the way ample of time to explore,run ard etc etc =D
Winter- Posts : 27
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Re: Official Black Ops Zombie Thread!
One way is to hold on at a window and keep repairing without killing that particular zombie.
Losty- Posts : 272
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Re: Official Black Ops Zombie Thread!
ya just toss the granade to make legless zombie..
thed_id- Posts : 82
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Re: Official Black Ops Zombie Thread!
i was just wondering the 1st wave of dog that room, isit a must to open that door, go through alley and another small room just to go theatre?
Because the current room that we're holding out till out of ammo, once we open that side door, it means we have to find another holding room..which leads me to the room for the 1st wave of dogs..
from the lobby, there's another door that leads to downstairs direct to theatre..i was just thinking, after the 1st dog wave, we don't open that door and just go direct to theatre? cause after all, we don't really buy AK47u...so I'm just wondering what's the purpose of opening that door in dog room..
so imagine if we dont open that door and use the lobby direct to theatre, that leaves us with another room to hold out with just 2 barricades(1 guarding each) and 1 main entrance(2 holding the entrance)...there's even a smg here so if really really no bullets, can buy on the spot and still use 1 zombie behind for doing our shopping and upgrades!
so this room like become 2nd room for hold out in the event 1st room we give up holding out..
Because the current room that we're holding out till out of ammo, once we open that side door, it means we have to find another holding room..which leads me to the room for the 1st wave of dogs..
from the lobby, there's another door that leads to downstairs direct to theatre..i was just thinking, after the 1st dog wave, we don't open that door and just go direct to theatre? cause after all, we don't really buy AK47u...so I'm just wondering what's the purpose of opening that door in dog room..
so imagine if we dont open that door and use the lobby direct to theatre, that leaves us with another room to hold out with just 2 barricades(1 guarding each) and 1 main entrance(2 holding the entrance)...there's even a smg here so if really really no bullets, can buy on the spot and still use 1 zombie behind for doing our shopping and upgrades!
so this room like become 2nd room for hold out in the event 1st room we give up holding out..
nemesis- Posts : 376
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Re: Official Black Ops Zombie Thread!
nemesis wrote:i was just wondering the 1st wave of dog that room, isit a must to open that door, go through alley and another small room just to go theatre?
Because the current room that we're holding out till out of ammo, once we open that side door, it means we have to find another holding room..which leads me to the room for the 1st wave of dogs..
from the lobby, there's another door that leads to downstairs direct to theatre..i was just thinking, after the 1st dog wave, we don't open that door and just go direct to theatre? cause after all, we don't really buy AK47u...so I'm just wondering what's the purpose of opening that door in dog room..
so imagine if we dont open that door and use the lobby direct to theatre, that leaves us with another room to hold out with just 2 barricades(1 guarding each) and 1 main entrance(2 holding the entrance)...there's even a smg here so if really really no bullets, can buy on the spot and still use 1 zombie behind for doing our shopping and upgrades!
so this room like become 2nd room for hold out in the event 1st room we give up holding out..
you cannot open that door unless you have turned on the power.. once you turn on the power.. that door automatically opens..
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Re: Official Black Ops Zombie Thread!
Yep you need to turn on the powwer. You can also hold off the dog wave at the starting area with Olympia and M14 but the reload is slow therefore the other option was to open that door to get the SMG.
Losty- Posts : 272
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Re: Official Black Ops Zombie Thread!
i'm thinking of another room if possible to hold off as backup for the first.
if we escape by the side door, is MP40 room safe to hold off?
there's no function to close open doors ah?!
mp40 room tough to coordinate a group of 4 deperate soldiers to run nicely in either clockwise or anticlockwise leh...
haiz...actually that night, we sort of died at level 22 i think partly we were kinda trying out different weapons instead of the usual dual LMG or dual RAY or ray/LMG...
i kinda have a few days break from zombie...its time for zombie again!
if we escape by the side door, is MP40 room safe to hold off?
there's no function to close open doors ah?!
mp40 room tough to coordinate a group of 4 deperate soldiers to run nicely in either clockwise or anticlockwise leh...
haiz...actually that night, we sort of died at level 22 i think partly we were kinda trying out different weapons instead of the usual dual LMG or dual RAY or ray/LMG...
i kinda have a few days break from zombie...its time for zombie again!
nemesis- Posts : 376
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Re: Official Black Ops Zombie Thread!
nemesis wrote:i'm thinking of another room if possible to hold off as backup for the first.
if we escape by the side door, is MP40 room safe to hold off?
there's no function to close open doors ah?!
mp40 room tough to coordinate a group of 4 deperate soldiers to run nicely in either clockwise or anticlockwise leh...
haiz...actually that night, we sort of died at level 22 i think partly we were kinda trying out different weapons instead of the usual dual LMG or dual RAY or ray/LMG...
i kinda have a few days break from zombie...its time for zombie again!
you can upgrade the guns yeah..
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Re: Official Black Ops Zombie Thread!
Is best all on voice communication so can direct easier. If you upgrade the weapon off walls, you can only take the ammo once. After that you still need MAX AMMO.
Losty- Posts : 272
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IvanhoeKX- Posts : 70
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Re: Official Black Ops Zombie Thread!
omg... let's "five" later
thed_id- Posts : 82
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Re: Official Black Ops Zombie Thread!
Wow very "cool" ivan! And how long did it take to go to round 27?
Re: Official Black Ops Zombie Thread!
they always lidat one la..
we jio him he purposely hanky panky and at most 18 in first map lor
then he come hao lian 27 in "five"
we jio him he purposely hanky panky and at most 18 in first map lor
then he come hao lian 27 in "five"
nemesis- Posts : 376
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Re: Official Black Ops Zombie Thread!
i know it's strange...but...
anyone still keen/don't mind a game of zombie?
they've released many patches for co-op and the latest...allows you to have 3 guns! yes, we used to have the headache of letting go which gun when you the magical box is so so kind to you but you don't know which gun to let go..
yes, now you can have both LMG with ray..or be the ultimate medic with ray/lmg and thunder and ballistic..not forgetting monkies..
anyway, i've not got any new games and still pretty much in zombies..
so was just wondering if anyone...is keen...
you want fast fast level up in shortest time possible i know fast fast...if you want exciting non-stop action/thrill, i also know...
anyway, drop by this thread and lets set up a timing if anyone is still keen/don't mind..
anyone still keen/don't mind a game of zombie?
they've released many patches for co-op and the latest...allows you to have 3 guns! yes, we used to have the headache of letting go which gun when you the magical box is so so kind to you but you don't know which gun to let go..
yes, now you can have both LMG with ray..or be the ultimate medic with ray/lmg and thunder and ballistic..not forgetting monkies..
anyway, i've not got any new games and still pretty much in zombies..
so was just wondering if anyone...is keen...
you want fast fast level up in shortest time possible i know fast fast...if you want exciting non-stop action/thrill, i also know...
anyway, drop by this thread and lets set up a timing if anyone is still keen/don't mind..
nemesis- Posts : 376
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